Maram

Game design, week 4

Game design week 4 — we’re finishing up our role-playing game unit. This week, we showed the students how one kid’s rough pencil sketch could be transformed (by his big sister), into a nice clean illustration. We also looked at classic dungeon map design, using graph paper and a dry-erase mat to experiment with some […]

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Nice little Maram workshops yesterday

Nice little Maram workshops + writing coaching yesterday, and Oak Park Works was a great spot for them. Warm, clean, brightly-lit and welcoming — locals, if you’re looking for co-working space, or event-hosting space, definitely check them out! I ran a little publishing workshop, helping writers understand the current indie/trad publishing scene, what their options were, and

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Central themes for Maram

Thinking about how we’re describing our central themes for Maram right now — I’ve been using futurist, heritage / culture, and sustainability. But in a lot of ways, I really think it all falls under tech, just not in ways people are used to thinking about tech. ‘Tech’ as ‘application of complex, structured skills’? Tech

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